Lost Dogmeat? How to Find Your Furry Friend After Dismissing Him in Fallout 4


dogmeat sitting patiently at red rocket station waiting for the player to return

Fallout 4 is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth major installment in the Fallout series and was released worldwide in November 2015 for Microsoft Windows, PlayStation 4, and Xbox One.

One of the key features of Fallout 4 is the ability to have a companion character join you on your adventures. Dogmeat is one of the potential companions that can be recruited early in the game. He is a German Shepherd dog that has appeared in previous Fallout games as well. Dogmeat quickly became a fan favorite companion due to his usefulness in combat and lovable personality.

Dismissing Dogmeat

To dismiss Dogmeat as a companion in Fallout 4, open the companion commands wheel by holding down the command button (default V on PC, up on d-pad on console). Select “Talk” and then choose the “Dismiss” option. This will remove Dogmeat from your party so he is no longer following you as an ally.

Alternatively, you can dismiss Dogmeat by speaking to him directly and selecting the dismiss dialogue option. Approach Dogmeat and press the interact button, then choose “Dismiss” from the dialogue menu.

Dismissing Dogmeat through either method will remove him from your current party of companions. He will head off on his own and no longer accompany you on missions or quests. This can be useful if you want to travel solo or bring a different companion instead of Dogmeat.

It’s important to note that dismissing Dogmeat does not hurt or kill him – he simply stops following you. You can recruit Dogmeat again later if you wish by returning to one of his default locations and asking him to join you again.

Dogmeat Returns to Red Rocket

When you dismiss Dogmeat as your companion, he will return to the Red Rocket truck stop by default. This is where you first encountered Dogmeat after emerging from Vault 111 at the start of Fallout 4 (source: https://gaming.stackexchange.com/questions/242995/where-can-i-find-dogmeat-after-dismissing-him-to-sanctuary-hills).

Red Rocket is located just southwest of Sanctuary Hills, where the Sole Survivor begins their journey in Fallout 4. Dogmeat can usually be found sitting or wandering around the gas station here after being dismissed.

When you visit Red Rocket after dismissing Dogmeat, you will see him resting near the workshop or walking around the perimeter. He treats the Red Rocket as his default home and respawn point when not actively traveling as your companion.

Interacting with Dogmeat at Red Rocket

Even after dismissing Dogmeat, you can still interact with him to a certain extent when you visit him at Red Rocket. You can still trade items with Dogmeat and command him to inspect objects or find items for you. This allows you to use Dogmeat’s useful scavenging abilities even when he is not officially your companion.

Some players have reported issues getting Dogmeat to interact with them after dismissing him [1]. This seems to mainly be caused by bugs or mod conflicts. On a vanilla game, you should have no issues talking to Dogmeat and getting him to perform basic commands and interactions at Red Rocket.

the sole survivor reuniting with dogmeat at red rocket

Overall, even though Dogmeat returns to Red Rocket when dismissed, you can still take advantage of some of his unique abilities when you visit him there. This allows you to reap some of the benefits of Dogmeat without having him take up a companion slot.

Dogmeat Stays at Red Rocket

When you dismiss Dogmeat as a companion, he will return to Red Rocket and remain there indefinitely unless you recruit him again. Dogmeat is programmed to stay at his designated home settlement, which is Red Rocket by default, until the Sole Survivor interacts with him and commands him to follow again.

Players have reported leaving Dogmeat at Red Rocket for in-game weeks or months and finding him patiently waiting there when they return (Source). Unlike human companions, Dogmeat does not appear to get frustrated or bored staying in one place and will loyally remain where you assigned him.

This allows the Sole Survivor to adventure without Dogmeat for extended periods of time, while knowing he is safe and waiting at Red Rocket. Dogmeat will not randomly return or track you down across the Wasteland after being dismissed. The only way Dogmeat will leave Red Rocket is if directly commanded by the player.

Recalling Dogmeat as a Companion

After dismissing Dogmeat, you can recruit him again to be your companion by returning to Red Rocket Truck Stop, which is Dogmeat’s default home. When you enter Red Rocket, you will find Dogmeat usually sitting near his dog bowl by the garage door.

To get Dogmeat to rejoin you as a companion, simply interact with him and select the companion dialogue option that reads “Come with me.” Dogmeat will happily bark and stand up, ready to adventure with you again.

If Dogmeat doesn’t have the companion option when you interact with him, try waiting or sleeping for 24 hours. This can reset Dogmeat’s dialog options, allowing you to recruit him.

Some players have also reported a bug where Dogmeat disappears from Red Rocket after being dismissed. If this happens, you can use console commands like “moveto player” to move him to your location so he can be recruited again (Source: https://steamcommunity.com/app/377160/discussions/0/496881136926078735/?l=czech).

In summary, wait or sleep at Red Rocket Truck Stop to refresh Dogmeat’s dialog options if needed. Then select “Come with me” when interacting with him to recruit Dogmeat as your companion once again.

Dogmeat’s Default Home

Even if you never explicitly dismiss Dogmeat, the Red Rocket truck stop southeast of Sanctuary Hills functions as his default home and location in Fallout 4 (1). Dogmeat can often be found resting near the workshop bench or wandering around the Red Rocket premises while you adventure without him.

According to the Fallout Wiki, “Dogmeat is found at a Red Rocket truck stop southeast of Sanctuary Hills and can be recruited as a companion” (2). So the Red Rocket seems to be Dogmeat’s main home base, where he hangs out while not actively accompanying the Sole Survivor.

dogmeat wandering around the red rocket station while the player is away

Therefore, if you ever lose track of Dogmeat or can’t find him at one of your settlements, fast traveling to Red Rocket Truck Stop is a good bet to locate your canine companion again.

(1) https://gaming.stackexchange.com/questions/242995/where-can-i-find-dogmeat-after-dismissing-him-to-sanctuary-hills
(2) https://fallout.fandom.com/wiki/Dogmeat_(Fallout_4)

Advantages of Leaving Dogmeat

There are a few potential advantages to leaving Dogmeat at Red Rocket rather than having him accompany you as a companion:

Dogmeat cannot die while at Red Rocket, so you don’t have to worry about his safety in combat or from environmental hazards like radiation when you adventure without him. This provides peace of mind that your canine friend will be waiting safely for you when you return (Fallout Wiki).

With Dogmeat waiting at the settlement, he is not filling the companion slot in your party. This allows you to take a different companion with a unique perk or complimentary skills without having to dismiss Dogmeat each time (Reddit).

Dogmeat will not accidentally trigger enemies or mines when left at the settlement. This allows for stealthier gameplay when you wish to keep a low profile and avoid unwanted conflicts

Given Dogmeat’s tendency to frequently rush into combat, leaving him behind can make it easier to plan tactics and use long range weapons without worrying about Dogmeat charging in.

Disadvantages of Leaving Dogmeat

While there can be benefits to leaving Dogmeat at his default home, there are also some drawbacks that players should consider:

Dogmeat cannot assist you in combat or carry items for you when left at home. As a companion, Dogmeat can help take down enemies, as well as increase your carry weight allowance. Without him by your side, you lose these advantages.

You also miss out on special perks associated with Dogmeat. The Lone Wanderer perk provides bonuses when adventuring without a companion, but you cannot benefit from the Attack Dog or Pack Alpha perks without Dogmeat nearby.

Some players report feeling lonely or missing Dogmeat’s companionship when adventuring without him (see this Steam discussion). Dogmeat’s presence adds personality and immersion to the experience.

the sole survivor feeling lonely without dogmeat's companionship on missions

Additionally, Dogmeat can get in the way or become a nuisance at home. For example, he may block doors or walkways at Red Rocket if left unattended (source: Reddit).

Overall, while leaving Dogmeat at his default home can be advantageous in some ways, players will miss out on his companionship and assistance when adventuring without him.


In summary, when Dogmeat is dismissed as a companion in Fallout 4, he will return to the Red Rocket station near Sanctuary by default. This is his home base location that he goes back to wait for the player. You can still interact with Dogmeat at Red Rocket, but he will remain there until recalled again as a companion. Leaving Dogmeat at Red Rocket can provide some advantages, like not having to worry about his safety. However, you also lose the benefits of having him alongside you. Ultimately, Red Rocket serves as a safe haven for Dogmeat to rest while not joining you on missions.

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